The Primatte algorithm was created by Yasushi Mishima while working at IMAGICA Corporation in Tokyo, Japan in 1992. Rough edges can be minimized to achieve a smoother transition between the edges of the ‘chroma keyed’ foreground object and the user selected background image. A large amount of film grain will often cause rough edges around the foreground object. Such ‘colorspill’ can be removed and replaced with several options to achieve a more realistic result.Īnother problem is chromakeying images that were created on film stock is that some film stocks have a distinct ‘ film grain’ to them. This is most common when filming blonde people against a blue or greenscreen as their translucent hair will absorb the backing screen color. If the foreground object was filmed close to the backing screen or with less than ideal lighting conditions, the foreground object will usually have ‘spill’ somewhere on it. This allows the user to replace the solid colored background with a background image of their choice. The solid colored background area is removed and replaced with transparency. ![]() ![]() Primatte is usually activated on a foreground image with a person or other foreground object filmed or digitized against a solid colored background or backing screen usually a bluescreen or a greenscreen.
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